At the start of each turn, the player turns over a card and plays what it says.
| One 1 | 100 |
| One 5 | 50 |
| Three 1s | 1000 |
| Three of a kind, 2 to 6 | number × 100 |
After each roll, set aside at least one scoring die or combination. When all six dice are set aside, you have a Tutto. If a roll scores nothing, you lose your points for this turn. The first player to reach 6000 points wins.